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LiquidSim

2D Liquid simulator with cellular automaton in Godot Engine (GDNative / C++) - NativeScript 1.1

how to install →

Simplicity First

Simple installation, minimal configuration, ideal for you to only focus on the development of your game.

Demonstration

Performant

Developed in (GDNative / C++) - NativeScript 1.1, resulting in better plugin performance when running your game.