LiquidSim
2D Liquid simulator with cellular automaton in Godot Engine (GDNative / C++) - NativeScript 1.1
Simplicity First
Simple installation, minimal configuration, ideal for you to only focus on the development of your game.
Demonstration
Performant
Developed in (GDNative / C++) - NativeScript 1.1, resulting in better plugin performance when running your game.